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Thread: PHANTELD:Online

  1. #1
    Klaatu Barada Nikto Kiwi's Avatar
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    PHANTELD:Online

    PHANTELD:Online

    An MMO Adventure

    Spoiler: Story 


    Spoiler: Setting 


    Spoiler: RP Rules and PO Contest Rules 


    Spoiler: Classes 


    Spoiler: Starting Equipment 


    Spoiler: Stats and other things 


    Spoiler: Glossary of Terms 


    Spoiler: Character Sheet 


    Spoiler: The Players 


    You, dear reader, will be playing a newbie in the world of P:O. The story starts off right after your very first login after making your character, on the game's launch day.
    (hey yo don't post until i do aight)
    Last edited by Kiwi; January 11th, 2014 at 07:54 PM.

  2. #2
    Klaatu Barada Nikto Kiwi's Avatar
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    Re: PHANTELD:Online

    Launch Day

    A short man, mid-twenties, in a black t-shirt, khakis and thick rim glasses speaks into a camera. "Hi, and welcome to VGNews, bringing you the up to the minute info you crave on the latest and greatest in video game news. I'm Gil Park. It's Wednesday, June 27, 2018, and here's the latest."

    "Today, a new MMORPG called PHANTELD:Online launches. Notable for being the first game to use WeissTech's full-immersion VR technology, it's able to put a player in complete control of their character, essentially putting the players themselves into the game. Truly, this is a landmark event in gaming history." The reporter turns to his left, and the camera panns to show a man in a nice suit standing next to him. "I'm standing here with the man who invented the VR technology and the creator of PHANTELD, Mr. Calem Weiss. It's an honor to have you on the show, sir."

    "I'm happy to be here, Gil," says the man, shaking Gil's hand.

    "So, let's get down to business. The VR, how does it work?"

    "Well, it's quite simple really. First, the player does a full-body scan using any old webcam. This allows the game to get an idea of their height and size, so they can better control their character. Then, they put on the FIGear® headset, which uses an internal camera to scan their face, allowing the game to complete its full-body replica of the player, which is then inserted into the game world. From there, the helmet intercepts the player's brainwaves, transferring their actions and speech to the character. Once they log out, they're given full control of their real body again."

    "That's really, really amazing, Mr. Weiss. Now then, tell us about the contest that your running for the game."

    "Will do, Gil. As many of you watching at home are probably aware, I'm offering to pay the first team who clears the game one million dollars, per person, out of my own pocket."

    "And why did you decide to run this contest, sir?"

    "Well, mainly because I'm an eccentric billionaire, haha." He straightens his tie. "But I also want to make sure people play the game. I've got a message to get out there, and if I have to offer millions of dollars in exchange for people seeing that message, so be it."

    "A message? And what would that be?"

    "Now now Gil, that's a surprise. If you want to find out, you'll need to play the game."

    --------

    Today is the day you, the player, will unbox your FIGear® headset, along with its complementary copy of PHANTELD:Online. After following the instructions, scanning your body and face, laying down in a comfortable position, etc., you put the game chip into the headset and close your eyes. The first thing you see is the logo for WeissTech, followed by the logo for PHANTELD:Online. Then, a soothing, computerized voice fills your head.

    Engaging Full Immersion Gear headset. Please stand by... Engaged. Connecting to server... Connected.

    Welcome to Phanteld.


    A swirling purple vortex appears before you, and you are sucked into it. It's beautiful, but goes by remarkably fast, and you come out on the other side standing in a white circle in a black room.

    "Hello," booms a deep, commanding voice that fills the space. "It seems this is your first time logging in. You will need to create a character, [INSERT NAME HERE]." Slightly to your left is a floating, semi-transparent menu with a variety of boxes and options. It's here you'd enter your username, select your class and equipment, and set other parameters. Once all is set and done, the menu fades, and in front of you a life-sized preview of your character, who looked exactly like you in every way except for clothing, appears. "Are you happy with this character, [INSERT NAME HERE]?" Another, smaller menu with a Yes and a No appears to your right. Once Yes is selected, both the preview and the menus disappear.

    "Excellent, enjoy your adventure, [INSERT USERNAME HERE]."

    In an instant, you're standing in the middle of a road. You're clad in whatever armor you chose, wielding in your dominant hand which ever weapon, or lack thereof, you selected. There are trees on either side of you, and the road stretches on forever behind you. An arrow appears in front of you, pointing to the gate of a large, walled off village up the road.

    Game on, players.

  3. #3
    We're all lurkers here SSBBrawler's Avatar
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    Re: PHANTELD:Online

    After setting up her FIGear around her desk chair, Sachiko hummed merrily as she thought about the game that she was about to start. Looking at her schedule, she was quite pleased of a reminder that she didn't have any track practice this week. Taking off her glasses and setting them on the desk, she sat down in her chair, then grabbed the helmet. Placing it on her head, several moments of darkness awaited her, but soon the system started and sent her through the character creation process. She found herself unable to move, and panicked slightly, but the feeling faded as the world constructed around her, placing her near the entrance to a village.

    She looked down at her hands. They were now covered in a light gray set of old-looking kote. Stretching her fingers, and flexing around, she observed her new body. It was nigh-identical to her real-world form, aside from the fact this body was covered in a light set of armor. Looking around, she took a moment to absorb the visuals around her. Even though it was a virtual world, it was stunningly beautiful. Though there were other graphically stunning games before, none could ever hope to match this, not without the FIGear.

    Turning towards the village, she took several steps toward the gate. She figured that doing some starter level quests would be the best way to get started, and she would likely meet a group to join with while doing so. Her heart pumping with excitement, she was soon running into the village, towards the town square.

  4. #4
    Internet Wanderer Inx's Avatar
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    Re: PHANTELD:Online

    Jillian had picked up the game at a Midnight release. Once she'd gotten home, she unboxed the game, did the set up, and stuck on the VR helmet. She had read up on how the game worked, and it was unlike any other VR game she'd ever seen. To be honest, the paralysis thing seemed a bit creepy, but whatevs. Its not like if you die in the game you died in real life.
    While doing character creation, Jill was very pleased with herself when she got to the username select, as she was one of the first people logging on, minus those dirty beta players who wouldn't let her join their cool kid club. But anyway, she could pick pretty much any name she wanted, eventually deciding on Hex, which had become her generic caster class name since her first forray into a final fantasy game.

    She was somewhat unhappy with how character design involved scanning her, as she tended to play male or alien characters when it came to mmos, and she ended up spending a lot of time messing with settings to try and get her character to be as minimally effeminate as possible, picking a high collared holy robe with a hood to cover most of her character's body, aaaand once she was satisfied, found herself on a generic empty road with a giant arrow pointing to what proooooobably was the tutorial.

    She looked behind her at the ever stretching road, and seriously consideried just going down it, but she had to meet her friend, and they probably would have followed the arrow. She didn't want to make them wait, so she shrugged, keeping the location in mind, and shuffled towards the village.

  5. #5
    This situation calls for science! Aquinas's Avatar
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    Re: PHANTELD:Online

    "Well, might as well give it a try." Ally sighed to herself. "Let's get this over with."

    Ally collapsed into her chair and swiveled up to her desk. Her son Damian had been begging to be able to try the new game he had won in a contest at school. Ally wasn't crazy about the fact that her son had entered a contest without mentioning anything, but she had agreed to give the game a test-run and see if it would be appropriate for her young son. She remembered the last time she had played a video game (Space Invaders at a local arcade) and was hit by one of those pangs of self-awareness that only seemed to multiply with age.

    After following the instructions and donning the (admittedly comfortable) helmet, she laid back in her seat and tried to prepare herself for the sensation of virtual reality. It wasn't enough, because soon after the credits had floated in front of her eyes, she found herself flirting with a major case of nausea. After hurtling through some sort of psychedelic tunnel and landing in a minimalist landscape, Ally tried to move her arms and legs. To her great dismay, she found herself entirely paralyzed. It took a few good minutes of slow breathing to clear her head, and it was only then that she noticed the floating menu labeled, "Character Creation." Aha.

    Name? Well, Ally.
    Class? Well, it wasn't like she'd be spending too much time in the game; it wasn't a monumental decision. She went with the first option on the list, Guardian. That sounded nice.
    Starting Equipment? A weapon and armor. After cycling through the options (and grimacing at the Orcbone Armor), she decided to go with the War Hammer and Chain-mail.

    After finishing the process, a mirror image of herself materialized in front of her. The effect was unsettling to say the least. But hey, at least she didn't look too bad. Yeah, she was happy with this character.

    Ally was again overcome by sickness as the room disappeared in an instant. She was now... in the middle of a road. In armor, and holding a hammer! Really, when you looked past the disorientation... this was pretty cool! The things they could do with science these days.

    Now more confident, Ally began to follow the road, with the eventual intention of finding someone who could tell her what the hell to do next.
    An insatiable hunger. An impossible thirst.
    A sparkling new tradition arrives with an unassuming tap on the marble floor.
    Seven come, six go, one stays still.

    FATE/SPLINTERED

  6. #6
    Gravure Idol Zelos Wilder's Avatar
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    Re: PHANTELD:Online

    'What if I have to use the bathroom?'

    Rachael was hesitant.

    'If I pee in the game, do I pee in real life?'

    After orientating the headset correctly, Rachael took the plunge and hooked herself up to the game. "Fig-ear, fig-ear..." she chanted to herself, as she closed her eyes and let the system boot up. After a flash of color, she found herself standing... but not really, right? A voice rang out towards her. Oh, this is the character creation, eh?

    "Name, uh..." Rachael paused at the input, not too sure what to type. Something cool? Something cute? Something more mundane, or maybe something that represents her as a person? Ah, wait! That's an idea... "Agrippina..." Oh, no, that doesn't look too great on paper. Er, pixel. Sort of sounds like an old lady name. Then, how about just... "Vaganova?" Yeah, yeah, that's much better. Vaganov...A, capital A, for style. Hm! Pretty good! Rachael was quite pleased with herself.

    Onto the rest. Class? Oh, like jobs. Eh, well, Rachael just wanted whatever moved around swiftly. Buster seemed to be the best choice as Rachael browsed through the clothing options, taking note of the gi. She could probably move easily in that. Much better than metal armor or leather pads, at least. Weapon? Hm, well, if the Buster class is concerned with hitting hard and fast, then why even bother with a weapon? It'd just be another cumbersome thing to keep track of, right? Bare fists seem like a good choice for now. Alright, that's it then!

    Rachael- now known as VaganovA- was pleased with the projection of her possible appearance. She hit YES as soon as she caught sight of the digital menu, and happily found herself transported to the next zone. Finally, this is it! This is the game that'll win her one MILLION dollars! VaganovA excitedly looked back, only to find a whole lot of nothing, before returning her gaze forward. What seemed to be a door awaited VaganovA at the end of the road. Was that the first town? Alright then, time to get started! The greenhorn Buster hopped off down the road, eager to discover whatever awaited her.
    People to meet, monsters to beat.
    Last edited by Zelos Wilder; December 1st, 2013 at 11:34 PM.

  7. #7
    Hail to the Crimson
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    Re: PHANTELD:Online

    Taking one last look at the box art for PHANTELD:Online, Chris shook his head a few times, still not quite sure what he was doing. He didn't even play these sorts of game; as far as he was concerned, there were more productive things for him to do, such as, oh, he didn't know, schoolwork? What was he even doing with this game?

    Oh right, everyone and their mother was talking about it at school, and he was actually stupid enough to go buy the game and try it out. Chris mentally pounded his head a few times. The details about it were intriguing for sure - a fully-immerse... Em-em-oh? Whatever that was... where he was in full control of a character's body must be something, for sure - but still, when was the last time following the crowd led to the best outcome for him?

    He set the box on his desk and laid out on his bed before slipping on the headset, allowing it to pull him into this game. It wasn't long until he found himself in some dimly lit room, with the exception of a circle around him. Chris experimentally held his hand in front of him and flexed it a few times. Impressive. Just like in real life, if you didn't count the dizziness hanging in the back of his head. He rubbed the back of his head in a feeble attempt to shake off the feeling.

    "Hello," a voice said. Immediately forgetting about the headache, Chris snapped to attention and turned around rapidly. "Wha-- who's there?!" As the deep voice continued, however, Chris realized it was just a recorded voice giving commands. He settled down, but still remained wary, as if he knew something was going to attack him right now, turning slowly. It was only then that he noticed the menu hovering in midair, asking for things like "username" and "class" and "weapon." The things like "armor" and "weapon" and "username" (that was just his name, right?) were self-explanatory enough, but he had no idea what these classes were supposed to mean, and every time he shifted between the six shown, the other settings shifted a little. Eventually, Chris gave up and selected random settings that at the very least made that model of him look passable before accepting. Yeesh.

    With that all done, he suddenly reappeared on a long road, now with that leather armor and dagger he had selected. If he hadn't known better, he might have believed that this was all real, but the headache in his head reminded him otherwise. Looking at the weird arrow-shaped sign hovering in front of him, toward the town, Chris's instant reaction was to look the other way instead. A whole lot of nothing in that direction, though. Looks like he didn't have much of a choice here. He put one step in front experimentally before being satisfied and heading his way towards the town.
    Last edited by JasonGuy299; December 2nd, 2013 at 07:24 PM. Reason: Dedede go away

  8. #8
    pirate queen War P. Anda's Avatar
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    Re: PHANTELD:Online

    Nicole's excitement upon placing the strange helmet on her head would be somewhat difficult to exaggerate. This was on a whole new scale from any game she'd ever played before, a whole new shining, shimmering, and splendid world to explore. New people to meet, new sights to see - if they didn't hire some good landscape designers, she'd kill somebody - it was all quite a bit to take in. Whole palatalization thing calmed her down a bit, the strange feeling bringing her back to... not quite reality, as she faced a screen. This would take a while.

    After trying on each and every possible class + armor + weapon combo, taking care to note the differences between the Ronin's weapons and the Guardian's longsword, so that she could not mistake one for the other, as well as sighing a bit at the fact that Mercenaries and Busters could share the exact same set with Hardcloth Robes and a Dagger, she chose the class she liked best - there's no better way to pull off some sick strategies than with the power of numbers, after all. And she was sure, as a Beastmaster, she'd get plenty of familiars. Her weapon and armor was chosen after a bit more contemplation - the whip easily gave her more reach and control over her surroundings, and the Tamer Gear probably made the best use of it with its boosted strength (although the weakened speed would be annoying). But what about her name? Should she choose something personal, or more relating to her class? She generally preferred to keep her distance from these things, but this wouldn't just be some account, it felt like. This would be her. Needed something with flair, that could be related to herself, that would make sense with her class... an embarrassing amount of time would go by before she settled on Monsieur Loyal. It was French, which she identified with quite strongly, and it made her a ringmaster, which she quite liked the idea of. Hopefully there'd be a variety of monsters - they'd better have some good monster designers, too, come to think of it - which would join her traveling circus, and hell, maybe some nice clowns to boss around, too. Looking over her avatar carefully, she smiled as she selected the 'Yes' option and was flung down into the elephantine world of Phanteld:Online.

    As soon as she was in, she could only feel that this was, in fact, real life. She could feel gravity press against her shoulders, smell the greenery around her, and see how the path in front of her was worn. They weren't kidding when they said 'full immersion'. Her armor felt slightly cumbersome, and she thought she could probably spice it up a bit... hopefully there was some way to customize these things. But hey, it was a starter outfit. She guessed she was lucky it wasn't leather armor and shortswords all around. Taking note of the arrow pointing her to the first town, she figured it'd make a nice first stop. It'd be pretty lame if she was shorted a million bucks for being a dumb rebel and getting killed by a slime 'cause she didn't buy any potions. How did inventory work in this game, anyway? She guessed she'd find out. In any case, she started walking towards the gate of the town, which she noted looked pretty spectacular, if only for how real it seemed. The history nerd inside her wondered how historically accurate the architecture would be, but seeing as this was a fantasy game, probably not very.

  9. #9
    It Was A Good Run, Guys: I Have A Skype If You Want To Stay In Touch, But So Long BitF Aeront's Avatar
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    Re: PHANTELD:Online

    As he held the high tech gaming helmet in his hands, Richard sighed; what the hell was he thinking? Going out and buying this thing, spending his hard earned money, just on the chance he could manage to win the prize from some stupid videogame? There were probably going to be hundreds of thousands of people playing this game, and only one group could get the million dollars. What chance was there he would be one of the lucky few?

    He stood there for a bit longer before relenting and laying down, sliding the machine over his head. Well, too late to back out now; only thing left to do was win.

    After going through the rather obnoxious procedure of the full body scan and preparation, he eventually reached what was apparently the character creation area. He moved through the various classes, trying to decide which would give him the best chance of success; well, from what he understood of fantasy games, the main gimmick of the magic classes was they did a lot of damage, and he doubted in the end anything would matter as much as damage output. After choosing the equipment also best suited for increased damage, Richard grimaced over the area entitled, "Username". He was always terrible at these sort of things, and he had already wasted enough time going through this whole process. So, he quickly input the first half-decent name that came to him, Red Rush, a basic alliteration using the first letter of his name. With all his choices made, he tapped the "Yes" button and was thrown into the game world.

    Well thrown isn't exactly the correct word, considering one moment he was standing in the small black character creation room, and the next he was standing in the middle of an empty road. It took Richard a moment to fully grasp what he saw around him; while he knew everything he saw around him was a fabrication of the headset, it all seemed so real; the soft cotton of his robe, the texture of his wand, the dust that appeared as he kicked up some dirt. Despite telling himself to take this place seriously, he couldn't help but smile; looks like this wasn't some stupid videogame after all.

    However, he quickly realized he was just standing around, wasting yet more precious time that could be spent getting him closer to his goal. And so, he began running down the long stretch of road toward the town, happy to be wearing his light robes (though they did occasionally blow in his face as he ran). As he ran, the fact occurred to him that he had absolutely no idea how he was supposed to fight using magic; well, his wand had some weight to it, so he could probably just beat down anything he ran into until he learned.

  10. #10
    I just realized that my "title" was stupid since it's april now Meta-Mind's Avatar
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    Re: PHANTELD:Online

    The VGNews reporter smiled slightly into the camera as he delivered the morning's news.
    "Today," he announced, adjusting his thick-rimmed glasses, "a new MMORPG - called PHANTELD:Online - launches. Notable for being the first game to use WeissTech's full-immersion VR technology, it's able to put a player in complete contol of their character..."
    Watching the news address on his slim computer monitor, a black-haired boy of about fifteen payed attention with half an ear as the reporter prattled on. The rest of his focus was spent triple- and quadruple-checking his <FIGear>, ensuring that the sleek black headset was still plugged into a wall outlet. He didn't want to risk losing power in the middle of his first run, after all...
    "...and the creator of Phanteld, Mister Calem Weiss. It's an honor to have you on the show, sir."
    Kyle's attention returned almost instantly to the monitor as the live video shifted to display an interview with the eccentric creator of the FIGear.
    "I'm happy to be here, Gil," replied the sharply-dressed billionaire. With a pleasant smile, Weiss reached over and shook the reporter's hand.
    "So, let's get down to business," Gil said. "The VR - how does it work?"
    Kyle was already familiar with the workings of the FIGear, but he was still curious to hear Weiss's explanation of the technology.
    "Well, it's quite simple, really," Weiss began. "First, the player does a full-body scan using any old webcam. This allows the game to get an idea of their height and size, so they can better control their character. Then, they put on the FIGear headset, which uses an internal camera to scan their face, allowing the game to complete its full-body replica of the player, which is then inserted into the game world. From there, the helmet intercepts the user's brainwaves, transferring their actions and speech to the character. Once they log out, they're given full control of their real body again."
    "That's really, really amazing, Mister Weiss," said the reporter. The black-haired boy couldn't help but agree - though being shut off from the world completely while playing the game was a bit creepy, the technology behind this slim, relatively cheap device was nothing short of incredible. And besides, it's not like dying in the game would mean dying in real life, so being cut off from reality for a few hours here and there wouldn't make that much of a difference.
    As the interview went on, Kyle took a moment to glance at his desk display. To his surprise, it was already 12:58 - the game's official service was supposed to start at one sharp.
    With deliberately slow movements that didn't quite conceal his excitement, the black-haired boy grabbed his immersion helmet and lied down on his bed. Checking for the last time that the FIGear was plugged into the nearest wall outlet, the boy slid the helmet on over his head and closed his eyes, finally allowing an excited smile to creep into his features. His world went black momentarily, and there was a brief moment of vertigo before the stylized WeissTech logo flashed on the screen, and another moment passed before that logo faded into the logo for PHANTELD:Online. That logo lingered for a bit longer before transforming into a purple vortex that grew until it filled Kyle's vision completely.
    The instant his world faded to black once more, the boy leapt into action. When the <NAME> box appeared before him, he hesitated only a moment before keying in <SIEGFRIED>. Below that, he glanced at the parameter for <CLASS>. Swiping at the box under it, he selected the icon for <RONIN> before moving on to the <EQUIP> boxes underneath.
    Moving down from there, the boy expertly navigated the <EQUIP> menus, selecting <LEATHER ARMOR> and <KATANA> before nodding in satisfaction. His starter Equipment set, the boy known as Siegfried pulled up one last menu. As he did so, the other menu boxes fell away, treating him to a mirror image of his own form.
    Kyle - no, Siegfried - glanced at the box hovering next to his virtual form, swiping it once to assess his current stat balance. He didn't care much for appearance, but the general style of <Mobility-Based Defense> was one that had been extremely effective in the <Beta Test>. Selecting the <YES> option on the box displaying his stat balance, the black-haired boy paused for a moment as the black space around him pulsed once...
    "Excellent. Enjoy your adventure, <SIEGFRIED>."
    With that, the black space around Siegfried fell away, revealing a grass-covered road leading toward a large walled village ahead. The young man immediately sheathed his katana at his side before taking off running toward the village, one thought going through his mind...
    I've finally reached this world!
    Last edited by Meta-Mind; December 8th, 2013 at 11:45 AM. Reason: Dammit Kiwi

  11. #11
    Klaatu Barada Nikto Kiwi's Avatar
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    Re: PHANTELD:Online

    The players find that the trip to the town down the road goes by much quicker than they had anticipated it would. Overall, the jaunt takes no more than a minute, tops. At the gate of the town stand two guards on either side, decked from head to toe in armor. They speak in unison, with deep, intimidating voice.

    "Halt, [INSERT USERNAME HERE]," they say, turning their head to look at the player. "Before entering town, <THE KING> requires us to bestow upon all adventurers a gift." The guards point to the spaces in front of themselves, and suddenly two chests appear where they point, one in front of each. "Open these chests, and claim your gift."

    Inside the chests, the players will find a pair of keys. Upon collecting both, a text window opens in the player's view. It says:

    Hello, [INSERT USERNAME HERE]!

    What you now hold is an pair of <SKILL KEYS>! These keys, when activated, will grant you awesome abilities! You can activate the key by holding it in front of you and turning it, after which the skill will appear in your skill list. Each skill is different. Some are exclusive to certain classes, some can only be used with certain weapons and armor. To learn more about skills, say "Continue!"

    "Continue"

    Skills are split into <ACTIVE> and <PASSIVE> skills. <ACTIVE SKILLS> must be activated manually by the player using them, and are split into the <FORM> and <HEX> categories.

    <FORMS> are physical, ranging from powerful attacks to temporary boosts in speed or strength. To use a <FORM>, a player must assume an appropriate position or take appropriate pre-motions while calling the <FORM>'s name. Each has it's own necessary pose, which you can learn by checking the info for the <FORM>. If you aren't the most coordinated player, don't worry! <FORMS> are autocorrected by the system, meaning that you can't, say, mess up and fall on your face or lose your grip on your sword while performing them! Neat-o!

    <HEXES> are magical skills, such as healing or bolts of energy. <HEXES> require the player to recite magic words. Other than that, all you have to do is point at your target, and your done! The <HEX> will do all the work. Isn't that convenient? However, <HEXES> draw from your <MP> bar, which is the purple bar you can see in the corner of your screen by looking down and too your left during gameplay.

    All <ACTIVE SKILLS> have a cooldown time that varies from <SKILL> to <SKILL>

    <PASSIVE SKILLS> are always active, barring certain circumstances in which they are disabled. They have a variety of effects, such as allowing the use of certain weapons that you'd not otherwise have access too, or giving you a permanent increase in speed. Nifty!

    Hope this helped! Love,

    King Alvis

    After closing the message, the players notice what <SKILL KEYS> they've obtained.

    Spoiler: SKILL KEYS OBTAINED 


    After activating their skill keys, the players proceed into the town through the gate. Inside, they find themselves in a bustling, medieval-esque town square, surrounded on all sides by other new players. If they were to focus on a particular player, they'd see that player's username above their head, within <>. It was all overwhelming, really.

    "Hello, new players!" One man shouts. He seems to be more experienced than the others. Upon focusing on him, the players notice his name is <Garm>. He has short blonde hair, and is in leather armor. "Gather round, and I, Garm the Beta Player, will answer any questions you may have!" Only one other player was near him, so it seemed like a good opportunity to ask him some questions. If he was really a beta player, that is.
    Last edited by Kiwi; December 12th, 2013 at 12:20 AM.

  12. #12
    I just realized that my "title" was stupid since it's april now Meta-Mind's Avatar
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    Re: PHANTELD:Online

    Siegfried spent only a moment glancing at the <Starter Skills> he was awarded, scrolling quickly down the specs for each one. He frowned as he saw <Bushido> - from what he'd heard, the Skill was only useful in party combat. Perhaps he'd consider grabbing at least one other player to make use of the buffs he could get...?
    But at any rate, Sprint's good. Even without any <Forms> for my sword, I can still go speed-type for the first little while, make use of the <Charging Attack Bonus>... I think."
    Moving on into the square, Siegfried was quickly caught in the press of people. Rather than cluster around the <Beta Testers> answering new players' questions, he spared them only an envious glance before quickly pushing his way through the crowd, aiming to get to the nearby pub and its <Quest Board> so he could get a low-level quest and test the <Combat System>. He'd seen (and studied) maps of the <Starting City> before, but it was so much harder to tell where he was going from street level...
    Last edited by Meta-Mind; December 12th, 2013 at 09:55 PM.

  13. #13
    Internet Wanderer Inx's Avatar
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    Re: PHANTELD:Online

    "Bizzare," Hex said as the hud that was in her peripheral vision was brought to her attention. It conveniently sat on the inside of her collar in most circumstances so it was pretty easy to see. Still, having a hud in a virtual reality game was kinda weird, since it sorta just floated there.
    She skipped through most of the description, it was pretty standard sounding stuff, and grabbed the two skills out of the chest. She read over the skills she had obtained really fast, and mumbled the name of the spell she had just obtained, causing a spark to fly from her open palm. The warmth of the spell felt surprisingly real, which was interesting.

    Hex strode over to the town square and started scanning the crowd for her friend, but couldn't spy any familiar user names. She walked over to the self proclaimed beta player, pushing her way through the crowd and ask, "Is there a player search feature? I'm looking for a friend."
    She did her best to mask her voice to sound more boyish, she had to get used to it, since there didn't seem to be a text chat option.

  14. #14
    We're all lurkers here SSBBrawler's Avatar
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    Re: PHANTELD:Online

    Looking at the descriptions of her newly-found skills, Rokoka found herself interested in the Speed skill. She had always enjoyed running, and wondered just how fast she would be able to run with the Speed skill. Deciding it was worth trying it out, she took a running stance, and said, "Sprint." For a brief few moments, she felt as though she were the wind, moving with a speed that no human could achieve with their own power. Then she ran into a wall, and the gaiety of running quickly replaced itself with a nosebleed. Gripping her nose tightly, she found herself wishing that a handkerchief was not a starting item.

    Stepping back away from the wall, she looked around nervously; several players were already looking at her curiously, some laughing, some with a look of concern. She forced a laugh as well, trying to brush it off, though she felt embarrassed. Beginning to walk into the town, she continued walking into the town. There were some beta players, with a swarm of noobs around them, including a girl who was asking for a player search feature. Rokoka, however, wanted to learn the game on her own, and continued walking around, looking for a pub, or some other place that would likely have a quest board.
    Last edited by SSBBrawler; December 12th, 2013 at 09:29 AM.

  15. #15
    Gravure Idol Zelos Wilder's Avatar
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    Re: PHANTELD:Online

    Iron Body? Man, it has got to be too good to be true! VaganovA figured, with a skill like that to increase her defense, she'd never really have to worry about damage, right?! Totally! Now she can go all-out when beating the crap out of monsters! She really hit the jackpot by choosing the Buster class. The cash prize will surely be snatched up by mighty VaganovA the Buster before the game could calculate what happened! Counterstrike didn't seem to bad, either, but what's the point of adding damage taken to an attack when VaganovA has Iron Body on her side?

    Cheering in premature triumph, the Buster strolled into Ye Olde Starting Towne. VaganovA immediately felt familiarity with the local aesthetic, as images of older video games emerged from the back of her mind. This was certainly the "hub" town, a term she heard in the past, a place where all the players in the game were sure to gather. Good! So everyone starts off on equal ground, right? Then the only thing VaganovA had to worry about were other Busters beating her to the ultimate reward. But where to begin? Ah, hold on a moment... a man in leather called out to the plaza. "Garm the Beta Player", eh? That pretty much means he was a bug tester, right? So he would have an advantage... And yet, VaganovA found herself walking towards him. He couldn't be trouble if he was offering advice and answers, right? Right! The lack of a crowd around him worked well for VaganovA, who hoped she could grab some fast answers from this Garm.

    Ignoring the two other players around the Beta Player, VaganovA walked forward with her arms waiving. "Hey! You! How do I beat the game!?" As the obvious, yet vital questions flooded into VaganovA's mind, she yelled them out without even a shred of tact. Now was not the time for social graces, or so she figured. "Where are we now?! Where's the first boss!? How do I progress!?"

  16. #16
    pirate queen War P. Anda's Avatar
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    Re: PHANTELD:Online

    "Ah, thank you!" Nicole said, gladly plundering the weird key things from their respective chests. Animal magnetism seemed fairly standard, basically just allowing her to be her class, but this 'traw voo' thing seemed pretty fun. She'd feel a bit funny saying it, though. The 'aw' and the 'oo' made her feel more like a small, harmless baby than anything. But maybe that was the point? It was supposed to get non-sentient things not to attack, after all. And it had 'roar' at the beginning... she imagined she'd be getting more skills of this type, where she'd just yell things and magic would happen. It may or may not have reminded her of a certain other game which involved shouting magic, but in any case, she thought it was pretty cool. But she found it somewhat odd that she didn't start with an animal companion or anything... usually, these types of classes would get to choose some kinda familiar in the beginning, and they'd get stronger with you forever. She already had an idea for what sort of thing she wanted... the main question was how customizable such a choice might be. For some reason, she was already assuming there was one, just figuring she'd get it in the starting town or near it or something like she'd gotten her skills. ...Ah, that was right, she should probably get moving, then. And with a wave of her hand and a polite "Goodbye!", despite being entirely aware these people were fictitious, she wandered through the gate.

    Ah, and it was exactly the way she dreamed; she seemed to recognize well enough the different classes present, although the sheer number of people made it difficult, but more importantly the town was aptly described as 'medieval-esque'. She hoped the rest of the locations were as sufficiently real-looking. Ah, but this crowd made it hard to actually get a good look at the place... maybe later, when all the hype of the first day died down. For now, some obnoxious oaf - wait, no, you shouldn't insult people you haven't even met in your head like that - was getting them all worked up with talk of beta testing and answering questions. She guessed this was as good a chance of any to figure out if or when she'd be getting her first familiar. As she mentally prepared herself to ask the question, another obnoxious person - no, stop doing that - started impulsively yelling her own, which she found somewhat annoying. Figuring out how to advance was a pretty important question to get out of the way, though, she guessed. "Ah, is there any chance you might know when or where Beastmasters get their first familiars?" she asked, as politely as she could, at least given how much the crowd was bothering her. They were all dressed so... similarly. She guessed only three starting armors for each class would do that, but oh well. Hopefully she'd be able to grab some better garb soon enough.

  17. #17
    Hail to the Crimson
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    Re: PHANTELD:Online

    <FORMS>? <HEXES>? <MP>? None of this was any sort of familiar terminology to the Mercenary, who simply shook his head a little. That headache from before was taking a long time fading, Chris noted.

    He did get a gist of the general inputs and the whole Active-Passive split in skills, but he figured he was better off figuring things out on his own. He'd test his supposed increased jump height out later, but not here; simple physics told him that a resulting five-foot drop would require very good landing skills, and Chris didn't want to risk breaking an ankle. On his checklist: find this non-charcteristic-of-royalty King Alvis, find a spot where a high jump wouldn't injure him from falling.

    Entering the town, Chris was immediately put off by the large group of people in the square. He immediately retreated to least populated section, away from the crowds. It was then that he found somebody proclaiming to be a "beta player," whatever that was, offering answers to questions. Some word above his head: <Garm>? What on earth was that supposed to mean? From what Chris ccould figure out though, this person could be an employee of the company who made this game, providing help to other people. Keeping a good distance away, Chris decided to stay back and see if he ccould gleam information simply by waiting for the questions the other might receive.

  18. #18
    This situation calls for science! Aquinas's Avatar
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    Re: PHANTELD:Online

    "Halt, Ally!"

    "Oh - oh! Hello! Nice to meet-" Ally stopped in confusion, as the guards didn't seem to acknowledge her. After listening to them attentively, she nodded. "All right. Er, thank you." Were these real people, or just some sort of computer program? Ugh, this was beginning to make her head spin.

    Skills? Forms? Hexes...? Sighing, Ally soldiered on and reread the text several times. "I suppose it'll make sense once I actually get a chance to do it." She opened the chest and received a shield. Ooh, very nice. And according to these skills, she could use a shield, and also bash with a shield? Did that mean she was going to be receiving training?

    Smiling awkwardly at the guards, Ally entered the bustling town. People were running excitedly to and fro, all clad in variations upon a few different outfits. The effect was staggering to say the least. She quickly noticed that looking intently at someone would cause their name to flash above their head. There seemed to be one particularly conspicuous figure. A blonde-haired young man named Garm, calling himself a "beta player" - someone who played the game before it was released, evidently - and he was offering to answer questions. How perfect!

    Ally stepped up and raised her hand. "Hello! I'm... new to these sorts of things. Where would you recommend I go next?" Her smile was wide, but truth be told she was a little embarrassed. "Get a hold of yourself, Ally - no, you're not a kid anymore, but that's not a disadvantage. Let's just take this one step at a time."
    An insatiable hunger. An impossible thirst.
    A sparkling new tradition arrives with an unassuming tap on the marble floor.
    Seven come, six go, one stays still.

    FATE/SPLINTERED

  19. #19
    It Was A Good Run, Guys: I Have A Skype If You Want To Stay In Touch, But So Long BitF Aeront's Avatar
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    Re: PHANTELD:Online

    Richard struggled his way through the text that appeared after opening his chests. So, from what he could gather, he would be finding these "Skill Keys", as the game called them, through the game in order to progress. Alright, that made enough sense, at least he understood what he had to do now; find the keys, get new skills, use the skills to find more keys, and then beat the sixteen dungeons. Didn't sound too difficult. Something else about the message he found rather strange was the wording of this supposed King Alvis, using words like "Neat-o!" and "Nifty!". Seemed to be a rather eccentric individual, that is, if he even exists. He turned the keys and gained his skills, and while curious what Galt Hei did, he had already spent too much time in this area, and so walked past the guards into the city.

    Upon entering the town, the bustle of all the players made his head spin; for peat's sake, he joined the game mere minutes after its launch and there were already over a hundred people here, further along than he was! With a sigh, he refocused himself; no time to worry about that, right now he had to focus on progressing. There appeared to be someone trying to give advice to new players, but there was such a large crowd and such a multitude of questions that Richard doubted it would save him anytime to listen. Besides, what was there to explain, this game wasn't complicated at all. Taking another look about, the only other area a large amount of people seemed to be flocking to was what looked to be a pub. Figuring it was as good a place to start as any, he headed for the bar.
    Last edited by Aeront; December 15th, 2013 at 08:53 PM.

  20. #20
    Klaatu Barada Nikto Kiwi's Avatar
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    Re: PHANTELD:Online

    Garm smiled upon seeing the new people who'd come for his advice. "Ah, lovely! It's a pleasure to meet all of you, and I will answer your questions in the order they are asked!" He focused his gaze on Hex, to read her username. "To answer your question, Hex, yes. There is a search feature, but only for people whom you've added to your friend list." He turned to VaganovA. "Great questions, all of them." He adjusted his hair. "You beat the game by defeating all sixteen dungeons, in sequence. We're in Wick, the first town of twenty in the game and the central hub of most user activity. You can go to shops, blacksmiths, find quests... I think you can also rent out a building for your guild, if you'd like. The first boss is outside of the west gate of the town, opposite the east gate where you entered. To get to it, you'll need to go through the first dungeon. It's like a big forest, you'll know it when you see it." He cleared his throat. "To progress, just do as I said and beat the dungeons."

    "As for you, Miss Loyal, Beastmasters get familiars by weakening monsters. Certain monsters can be tamed, and the system can help you figure it out.

    He turned to Ally. "We, I'd recommend that you go to the pub, where you can pick up a beginner quest, earn some gold or a reward." He eyed the group all together, and said. "You know, just between you guys and me, this game is designed to promote, like, teamwork. So, seeing as you're all new players, I recommend forming a guild, or group, and taking on the dungeons or some quests together. Trust me, it'll make the whole experience a lot more fun and quite a bit easier."

    --------

    Upon entering the pub, the players would notice that it's less crowded than you'd think, with about fifteen others inside, most sitting at tables, some at the bulletin board across the room, and two sitting at the bar. The hefty bartender greets them. "Oh, hello traveler! If you'd like something the wet your gullet, just ask. If you're looking for a quest, check the board across the room."

    At the board across the room, there were three quest listings.

    ~~
    Looking for a group of adventurers to clear out farm! No prior extermination experience needed, just bring your own equipment! Meet me at the farm outside of the town's north gate!

    Big reward!

    -Amui Frosdotter


    YOU REQUIRE A GUILD

    ~~
    SEEKING EXPERIENCED WARRIORS TO HUNT DOWN DIRE BEAR CLAN. MEET ME OUTSIDE WICK'S SOUTH ENTRANCE. I'M THE TROLL.

    RO'RAT


    YOU REQUIRE A HIGHER LEVEL
    YOU REQUIRE A GUILD
    ~~
    Help! I'm being extorted by a bandit team! I live at the old windmill, south of Wick! I need a hero!

    Love,
    Sawtooth Matteo


    YOU REQUIRE A HIGHER LEVEL
    Last edited by Kiwi; December 28th, 2013 at 12:55 AM.

  21. #21
    We're all lurkers here SSBBrawler's Avatar
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    Re: PHANTELD:Online

    Looking at the quest board, Rokoka couldn't help but feel a bit peeved at herself for being too slow to get any one-player quests to level up before joining a party. If only she had used Speed to rush to the pub, rather than launching herself into a wall, maybe she would be able to to have a pocketful of gold and a basic knowledge of the battle mechanics. Looking around the pub, she tried looking for someone who would be interested in forming a party with, or letting her join one that already existed. However, when she tried to say something to anyone, they shrugged her off, saying that they "didn't want a little boy with a high-pitched, annoying voice" joining their group.

    "B-but I'm a girl," she would say feebly as they turned and left the pub. With a sigh, she figured that she might as well grab the quest for a later time. She returned to the quest board, and reached out, grabbing the first quest, the one involving the farm.

  22. #22
    Internet Wanderer Inx's Avatar
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    Re: PHANTELD:Online

    Hex crossed her arms and frowned at the response. that wasn't very helpful. She guessed it was through word commands just like her spell was and began mumbling to herself until a menu popped up in her vision. "Oh" she said aloud. "er... search Rivenwell" and a profile showed up in her field of view with her friends face on it and a prompt to send a friend request. It looked like she was offline, though... she must have done set up and logged off. Hex sent the friend request with a message and closed the windows with a blink of her eyes then listened to what the rest of what the beta tester said.
    "A guild eh?" Hex thought. Well, it was the first day the game was out, there probably are a ton of people looking for guilds, it'd probably be a prime time to make one herself. And she was a healer, too, she'd probably have easy pickings for members.

    She piped up to Garm, "Oi, how do I make a guild and wanna join mine? You seem like you've gotta good head on your shoulders, and the game hasn't been up for more that long yet, you probably don't have one yourself."

  23. #23
    pirate queen War P. Anda's Avatar
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    Re: PHANTELD:Online

    "...Ah, so it's like Pokémon, huh..." Nicole thought out loud, staring into the sky. Not only in terms of how mastering beasts worked, but in how teamwork was a necessity. If that was true, she wondered what sort of team would have the best results. Personally, she thought that she and a Guardian would have nice synergy; while the Guardian protected her, her creatures could assist the Guardian in dispatching the enemies which they were aggroing, and also help out the rest of her teammates at the same time. That was the beauty of having minions, she guessed. Anyway, as long as there was a tank, they'd also need a healer. Unfortunately, one of those'd probably be hard to find, since most people would be going for more action-oriented classes thanks to this new technology. Furthermore, there... didn't actually seem to be any dedicated healing classes. That was a bit worrisome. Well, forget that, then. Anyway, a ranged attacker would be nice, Mage or Mercenary. Ronins... seemed interesting. She wasn't actually sure what role they'd take, exactly; probably close-ranged DPS. Really, she wasn't used enough to MMORPGs to come up with a complete strategy, yet, so she guessed she'd figure it out later. But given the nature of the challenge, at least according to Garm, she guessed every class would be as useful as another, anyway. So, the plan was well-rounded, she guessed.

    Speaking of classes, what was Garm's, exactly...? She saw leather armor, which meant he was either a Guardian or a Ronin... she liked one of those better than the other, but whatever. He seemed nice enough, and there was little doubt that a beta player would be a useful asset, since they'd already played through at least part of the game. Noticing that someone else - Hex, that was the name above her, and she seemed to be a Mage - seemed to be sharing her thoughts, she guessed she'd better join in.

    "Hey, if you make a guild... maybe I could join, if you don't mind?"

    The way she talked had a certain confidence about it, so that you couldn't quite tell if she was asking or saying. Whatever happened, though, she wasn't too worried. She was sure, given the sheer amount of new players, she'd be able to find a nice guild eventually. Maybe even make her own, who knows.

  24. #24
    This situation calls for science! Aquinas's Avatar
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    Re: PHANTELD:Online

    Ally reflected on this "guild" idea. It would be nice to have a support system of sorts, people who could show her the ropes. And this Garm fellow seemed quite friendly - he'd likely make a good guide.

    The ...girl next to her (Ally hadn't been too sure at first, but the voice was a giveaway) had seemingly taken the initiative. Was this how it worked? Easy as that? "Well, if you're accepting memberships, I'd like to apply!" It occurred to her that she should probably introduce herself. "As you can presumably see, I'm Ally." Should she mention her class? Did she even remember her class? She quickly glanced at the weird little floating menu thing. "I'm a Guardian. Hopefully that's okay."

    The people around her were an interesting bunch. The girl who had proposed the guild looked a little withdrawn, while the girl standing just behind her seemed to be almost bursting with enthusiasm, but both bore a look of intense determination. The juxtaposition of the two made for an interesting compare-and-contrast. The girl to her left (well, none of them were exactly girls- they were all at least college-age) looked more relaxed, but with a notable lift to her chin that signified a good deal of self-confidence. It wasn't a threatening or obnoxious lift, it was actually rather endearing.

    One other figure caught her eye. A young man standing far from the crowd. Ally could tell from his expression and the way he shifted in place that he wasn't entirely comfortable. Her motherly instincts beginning to kick in, she flashed him a warm smile, hoping that he'd approach the group so she could talk to him.
    An insatiable hunger. An impossible thirst.
    A sparkling new tradition arrives with an unassuming tap on the marble floor.
    Seven come, six go, one stays still.

    FATE/SPLINTERED

  25. #25
    Gravure Idol Zelos Wilder's Avatar
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    Re: PHANTELD:Online

    Twenty towns, sixteen dungeons. And all you have to do to win the game is beat those dungeons? Really, that's it? Sounds easy! VaganovA's excitement rose by the second, she could practically smell the fresh prize money. But, what if she ran into puzzles? That would be one heck of a downer. If puzzles in the game required even one ounce of mathematical ability, VaganovA was doomed. She barely even passed last semester's math course. But wait, that's right- guilds! Garm's suggestion was music to VaganovA's ears, as the girl could surely punch a volcano in the face, but if so much as a sudoku puzzle floats by, the Buster was done for. And that's where other people come in.

    “Wait, hold up!” VaganovA threw her arms up and rushed to the other girls around Garm. “If you three are going to form a group, then you should take me, too!” VaganovA posed with her hand on her hip, thumb pointed up, and winked. “I'm a Buster class player, and between you and me,” The Buster looked left and right swiftly, before leaning in towards the other girls... “We're pretty much invincible.” She wasn't going to make it obvious, but VaganovA was more than willing to whisper hints of her super-special Iron Body power.

    “SO HOW ABOUT IT!?” She sprang upwards, posing triumphantly once more. “With a rounded group like this, we can totally be millionaires!”

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