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  1. View Conversation
    i do a fair bit, i'm just slow
    welcome back
  2. View Conversation
    !!!!!!!!!!
    hello
  3. View Conversation
    What are your thoughts on competitive Smash 4 from what you've seen so far?
  4. View Conversation
    We have a big problem in the SSB4 thread, the last page or so was about sexism in video games

    This message also sent to Boalt and SNF
  5. View Conversation
    Can I borrow your avatar for the festival?
  6. View Conversation
    Thanks.
  7. View Conversation
    Mind if I borrow this for the week:
    Ark doesn't care.
  8. View Conversation
    Yes, something along those lines, it being nerfed with a slower attack speed or something of the sort.

    However, your point will likely be that it's still too close too Carter and that is a valid one. How about making Grant's hat a launchable hoop that is fired by his tie (a bit like launching a spinner with a whip)?
  9. View Conversation
    Something like stun or knockback would make sense for a meteor hammer gameplay-wise. But wouldn't implementation and balancing be impractical?

    I meant Grant's hat, actually. He has a small green hat on the reference picture you included.
  10. View Conversation
    Okay, that means I suppose that the sling is too impractical to implement in the first place. I can't see the meteor hammer being differentiated from the pot unless you include special effects - something you would want to avoid as well, I suspect. So I'm out of suggestions for the tie.

    What kind of object is his hat, exactly?
  11. View Conversation
    Yes, I don't intend to uphold TMNT as a great example of functionality. But I guess the switch-out works in a similar way (or is it a tag system as in DKC?).

    Have you looked into the meteor hammer or the sling (sorry for the repetition, but it is useful for me to know what the problems with them are)? It seems to me as if one of those could be a unique way to implement the tie with a different function.
  12. View Conversation
    Okay. That reminds me of Teenage Mutant Ninja Turtles, a game you have probably heard of (and perchance played?).

    So you are primarily concerned about it's secondary function vs. Filmore? Just making sure I get it right.
  13. View Conversation
    Wait, is there supposed to be a pvp element in the game or do I misunderstand what you mean with "competition"?

    Have you looked into the meteor hammer, by the way? It could function as some sort of grappling hook but could sensibly hurt large enemies and robots.
  14. View Conversation
    So I suppose a sling doesn't work or is too similar to Carter's pan attack?

    What was wrong with the grapple hook anyway? It is a rather original weapon so I guess there was an issue with implementing it.
  15. Mouser was the one who put the nay vote, and he said on my wall that it counted and it was a joke.
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About Eltrotraw

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About Eltrotraw
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Game developer, freelancer, entrepreneur, competitive player
Location:
Long Beach, California
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playing and making games and other things
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Freelancing Game Developer oh boy
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Male

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ALL SIGS MUST CONTAIN RAINBOW PUKE
"Works" Thread || Youtube
Check out FIREWORKS!, SKIPLOOM ADVENTURES, and CARTER'S MISADVENTURES, three webgames I've made through the Unity Game Engine.

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