Happy Birthday! Yay! Woohoo! *cheer*
Happy birthday. :D
Happy birfday!
Ahhh! It's a Monstah! Whose birthday is today! Happy birthday!
Hi. Been a while, eh?
Good luck with that, mate.
There ya' go. good doge Hoy, just toss me a message whenever you're up to it and I'm online aswel, I'm not really into the entire "here is your randomized stranger partner now beat this stage" concept of the "Quick" matches (as ideas and communication tends to just get too scrambled in those), so you can count on me if you're up for a match.
Now don't go implying that you're stupid because you haven't practiced it, Monstah. Because that ain't true. :U And hey, working together on one map with an in-game chat feature is also pretty fun when playing with friends.
I'm not one to decide that, so I won't. Again, the videos are to give you insight on that. There's not much else I can say. Actual content updates, they even added an entirely new map for both Single and Co-op mode only one week ago. Ah, I misread it when you said it, thinking the "games" were the actual engines. We all make mistakes, no?
That's sounds just bothering. I suppose that the fact that I'm generally lazy also plays part in this scenario when compared to those of others. Watching those videos isn't just all about "this is how you play the game now do exactly the same", but are more to just give you insight in how the game can be played. BTD5 alone has around fifteen different towers, both with two upgrade paths, and some do better on certain maps than other and vice-versa. It simply requires some time to get a good understanding about how the whats and whos should be handled in all kinds of other whos and whats, I think no player on BTDB though on their first game "If I invest loads of cash into sending Red Balloons right now, my rate of return will rise over time!". The game still is really popular nowadays, seeing how the creators still bring out new updates every two months or so, and each and everyday has a special challange for the player to engage in. Didn't you mention that it was Freeware a couple posts back? I understand. Unless you're wanting to create Newgrounds-standart games, it's clearly going to require some patience, time and effort to finish even a single project, and if you're not up to that, hey, why would I to go and force to do it anyway like a total douchebag?
It's not that I exactly sleep for twelve hours as in every second of it, but once I wake up at around 8 AM, I just keep lying for another two hours or so which is just about as good as actual sleep. Well, to me at least. I actually learned quite alot about general stratergies by watching a more experienced player on Youtube, as, especially in BTDB, you're tossed quite a number of of different gameplay mechanics of which you're obviously not going to understand the most orthodox way of working with them on your very first game. Have you been working on any actual projects with those engines yet?
You work with the dog's flow of time, I see. I'm actually doing genuinely well! Warn the newspapers I slept this night for twelve hours straight and good god did it do me good. Other than that, been playing alot of BTD5/BTDB lately, very addicting yet very well crafted games, I tell ya'. What about you?
Alright then. Good luck on that coursework, mate.
That is exactly what it is. It's not like most Online drawing games out there, as it is just an open Canvas on which you can draw whatever. Up for a session?
Now that's a tough one. Ever heard of Flockdraw?
Send an Instant Message to Ah Monstah Using...
Self-Styled Hero
Hmmmmmm
Swag.
throwback
Generic User Title.
yeh
We Rise as a Magical Girl, And We Fall as a Witch...
is trying so hard to spread the word about HarmoKnight
Formerly known as Pizzaguy
Star Warrior
Expect to see me... sometimes?
King of the Failroad
Cute Little Poot
"A man chooses! A slave obeys!" -Andrew Ryan
Self-proclaimed Seer of Hope.